Nekateri problemi v hipergrafih, grafih, in igrah / Certain problems in hypergraphs, graphs, and games

Več informacij o projektu / More info about the project

Naziv projekta
Project title
Nekateri problemi v hipergrafih, grafih, in igrah / Certain problems in hypergraphs, graphs, and games
Vodja projekta
Project leader
Matjaž Krnc
Partner
Lead partner
UP Famnit
Akronim / Številka projekta
Project acronym / number
BI-US/22-24-093
Tip projekta
Project type
Projekt ARRS
Subtip projekta
Project subtype
Programska skupina
ARRS klasifikacija
ARRS classification
Projekti bilaterale
Kategorija projekta
Project category
ARRS
Trajanje
Duration
July 1, 2022 – June 30, 2024

Vsebina projekta / Project content

(SI) V okviru tega projekta se bomo posvetili reševanju naslednjih: Problem 1 (domneva Bi-SP). Problem 2 (O izogibnih poteh): Pot je izogibna, če lahko vsako obojestransko razširitev podaljšamo v induciran cikel. Problem 3 (Učinkovita karakterizacija pragovno 3-uniformnih hipergrafov Hipergrafu) pravimo da je pragoven če domeni vozlišč obstaja linearna funkcija uteži ki ločuje neodvisne množice od odvisnih. Problem 4 (Deterministične grafične igre brez Nashevega ravnovesja): Tekom projekta bomo poskusili razrešiti vprašanje obstoja nekaterih podobnih determinističnih grafičnih iger brez Nashovega ravnovesja v smislu čistih stacionarnih strategij. Problem 5 (Natančne transverzale v grafih in hipergrafih): Namen je preučiti podoben hipergrafovski transverzalni operator, ugotoviti pod katerimi pogoji je le-ta involucija, ter si ogledati morebitne povezave s krepkimi klikami v grafih, ter druge sorodne koncepte.
(EN) In the course of this project, we plan to focus on the following: Problem 1: The Bi-SP conjecture. Problem 2: On the avoidable paths. A path is called avoidable if every linear extension may be extended to an induced cycle. Problem 3: An efficient characterization of threshold 3-uniform hypergraphs. A hypergraph is said to be threshold if there exists a linear weight function on the vertices separating the independent sets from the dependent ones. Problem 4: Deterministic graphical games with no Nash equilibria. We plan to analyze the existence of deterministic graphical games that have no Nash equilibria in pure stationary strategies, with respect to additive effective payoffs. Problem 5: Exact transversals in graphs and hypergraphs. We plan to study the related exact transversal hypergraph operator, study conditions under which it is involutive, and examine connections with strong cliques in graphs and related concepts.

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